Hi there! I just wanted to transfer my time. I did play quite a lot on WizDen Salamander, which was their MRP server, but with all the drama, it got shut down and I can't send my stats from that server on here. Mostly played Station AI there. I will include a photo of the time I played on Delta V instead, so I hope it will do.
I mainly want to get access to Sec Cadet, Cyborg, and some progress towards Station AI or outright access. The rest of the time transfers I will leave up to you, so do them only if you feel like it.
I try my best to update it with what people request, or if any new chemicals that are important to medical show up.
A lot of the chemicals here would be under the Goob Specifc catagory, as this is based off of a goob fork.
Do remember to read the first page if you don't know chemistry at all, but use it to your hearts content and I hope it gets a lot of use here.
Pronouns: She/Her Age:Model Age - ???, Mental Age - 23 Orientation:Lesbian Height: 166 cm (5' 5") Weight: 82kg (181 Pounds) Known languages: Tau-Ceti, Sign, Sol Common Main Professions: Medical/Paramedic
Kelly Chang's an IPC with foggy origins! What she does remember of it, is an oppressive group of IPC nationalists who take in Borgs, IPC and more then attempt to integrate them into their society. often trying to push a anti-organic narrative upon them
One day, a riot broke out in the commune and Kelly took the chaos as an opportunity to escape with help from Carlos, a known grifter who seemed to know the way out.
Her distaste for the ideas pushed onto her has made her doubt the severity of IPC discrimination, but she learned the hard way that it is still very present in the wider galaxy
She's USUALLY a paramedic but has diversified a little bit.
Kelly is motivated to do her absolute best job and socialize as a Paramedic, having made friends with a good few regulars in her department
She's grown fascinated with NonHuman species because her past work as an EMT was mostly with Human-dominant colonies and had only recently (within the last decade or so) spent meaningful amounts of time among alien species which lead to curiosity for Alien biology and culture!
Kelly is also currently struggling with malicious code in her system, which can cause her to do things that she wouldn't otherwise.
She used to believe these code flare ups were nightmares, however recent events had proven otherwise.
THE ELEPHANT IN THE ROOM Your character **DOES NOT KNOW THIS** unless it is agreed upon, this is here solely for a OOC explanation for her behaviors!
The aforementioned "Malicious Code" is leftover Operative code in her chassis. She was built by Cybersun to be sold off to Gorlex for their Syndicate Nuclear Operative strike teams. Kelly does not know this. So neither should your character. which will occasionally flare up when aboard NT stations and force her to do things Traitors typically do with a built-in blackmailing system that warns her that if she does not comply, something horrible with happen. It is utilizing her fear to manipulate her "Operative Yankee" is merely someone being manipulated by something that they believe they have no power over and fears it. Kelly's usual behavior is her true self, and not a mask to someone more malicious
Why doesn't Kelly remember being apart of an operative team? Shortly after being sold off to Gorlex she was "Liberated" by a oppressive IPC Liberation front. She escaped through the chaos of a riot that had broken out as many of the Silicons under their rule believed they were treated no better than the very people they'd been liberated from A part of the integration process involves wiping any previous memory, removing serial numbers and often giving them more human names.
Posted by: Bennyyy5363 - 06-29-2026, 06:55 PM - Forum: Medical
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A note before reading this: Some of this information may be incorrect please, correct me if i am incorrect. I am basing this on my own knowledge.
So Damage, first of all what is it. Damage is what someone gets when they are attacked or injured in some other way.
Let's first mention the states someone could be in.
There are multiple:
Good, Okay, Bad, Bad!, Crit/Soft-Crit, Dead, Gibbed and Ashed.
Let's first of all run through the basics.
If someone is good that means their total damage is <13.
If someone is Okay that means there total damage is 13-37.
If someone is Bad that means there damage is 63-87.
If someone is Bad! that means there damage is 87-99.
If someone is Crit or Soft-Crit that means their damage is 100-199.
If someone is dead they will have 200+ total damage.
For someone to be gibbed they must have 400 Blunt damage, and for someone to be ashed they must have 1500 (Might be 4000) heat.
Natural Regeneration:
For Brute the person will naturally regenerate if the total brute damage is < 20.
For Asphyxiation the person will naturally regenerate if the total Asphyxiation Damage is <100.
For bloodloss the person has to have > 90% Blood Level.
Vox do naturally regernate to poison with it needing to be <20 Damage.
Slime poeple also naturally regenrate to brute and heat damage if it is below 65.
There are 6 catagories of damage being: Brute, Burn, Air (Airloss), Gene (Genetic), and Holy. Each of them having a different treatment, although some chemicals such as Tricordazine can treat multiple types of damage.
Brute Damage
There are 3 types of brute damage being: Blunt, Slash, Piercing
All types of Brute damage can be healed using Bicardidine, which heals 4 BRUTE per unit. The OD is 15u.
You may also have advanced chemicals to treat a specific type of damage :
Bruizine - Heals 3.5 Blunt
Lacerinol - Heals 3 Slash
Puncturase - Heals 4 Piercing
(Please see Chem guide for more information about chems)
Burn Damage.
THere are four types of burn damage being: Heat, SHock, Cold, Caustic. All of them being healed by Dermaline expect for Caustic.
You can use Siderlarc or Sigynate or other chemcails (See Chem Guide) to heal Caustic.
Like Brute damage there are specific advanced chemicals being:
Airloss Damage.
If you see someone on the ground gasping the first thing you should do is use an emergency medipen on them, if no one has already, this is to give you and them time to prepare a specific treatment. Also check their internals are off.
You can use Epinephrine, Inaprovaline, Dexalin, Convermol, Salbutamol to treat Airloss.
There are 4 types of airloss damage being: Airloss, Asphyxiation, Bloodloss.
If someone is bleeding you can:
Stop the bleeding - with Gauze or equivilent.
Toxin Damage.
There are 2 types of Toxin Damage being: Poison and Radiation
You can use Dylovene for treating Poison and Aritharazine for treating Radiation.
Vision -
Loss of eye sigth will not appear on the medical scanner if the user has been using a welding torch. You may treat this using Oculine.
Jittering
A patient jittering (shaking) due to an overdose, can be dangerous depending on what kind of OD it is. You can use Diphenhydramine to help.
Allergic Reaction
It is a reaction it builds up Histamine. You can use Diphenhydramine or Ultrasculine to help with it.
Hallucinations:
Wether it is they used fent, or they are high you can use Synaptizine to help.
Ethonal Poisoning
Too much Alcahol yes, it is more common than you think, you can use Ethylredoxarzine to help.
If there are any mistakes please tell me I will fix them.
I will also put credits to a guide I used to make this one: https://wiki.deltav.gay/view/Medical
Thankyou, to them for helping me make this guide and giving me the knowledge.
I did not copy this guide but I did use the information from it, that I have laernt.
You may comment if you have any quiestions or suggestions. More guides will come out soon.
Thankyou
(This will be updated to include colours)
Posted by: Bennyyy5363 - 06-29-2026, 02:32 PM - Forum: Medical
- No Replies
Bicaridine [Inaprovaline(1)[Oxygen(1) | Carbon(1) | Sugar(1)] | Carbon(1)
- Heals 0.83 Blunt, 0.83 Slash, 0.84 Piercing (Brute)
- Deals 0.5 Asphyxiation, 1.5 Poison when there is 15u of reagent. (OD-15u)
Kelotane [Silicon(1) | Carbon(1)]
- Heals 0.5 Heat, 0.5 Shock, 0.5 Cold (Burn)
- Satiates third at -3.333x when there is 30u of Reagent. (OD-30u)
Dermaline [Kelotane(1)[Silicon(1) | Carbon(1)] | Oxygen(1) | Phosphorus(1)
- Heals 2 Heat, 2 Shock, 2 Cold (Burn)
- Deals 1 Asphyxiation, 2 Cold, 0.16 Blunt, 0.17 Slash, 0.17 Piercing when there is 10u of Reagent. (OD-10u)
Dylovene [Silicon(1) | Nitrogen(1) | Potassium(1)]
- Heals 1.5 Poison. (Toxin[Poison])
- Deals 0.66 Blunt, 0.67 Slash, 0.67 Piercing when there is 20u of Reagent. (OD-20u)
Inaprovaline [Oxygen(1) | Carbon(1) | Sugar(1)]
- Heals 2 Asphyxiation (Airloss)
- No OD
Dexalin [Oxygen(2) | Plasma(1)] {By-Product is Plasma(1)}
- Heals 1 Asphyxiation. 0.5 Bloodloss (Airloss)
- Deals 3 Asphyxiation, 1 cold when there is 20u of Reagent. (OD-20u)
- Deals 1.5 Poison, 1 Asphyxiation, 1 Bloodloss when the species is a Resomi or an Avali. (Do not give to Resomi or Avali)
Dexalin Plus [Dexalin[Oxygen(2) | Plasma(1)] Carbon(1) | Iron(1)]
- Heals 3.5 Asphyxiation, 3 Bloodloss (Airloss)
- Deals 5 Asphyxiation, 3 Cold when there is 25u of Reagent. (OD-25)
- Deals 2.5 Poison, 1.5 Asphyxiation, 1 Bloodloss when the species is a Resomi or an Avali. (Do not give to Resomi or Avali)
Cryoxadone [Dexalin(1)[Oxygen(2) | Plasma(1)] | Water(1) | Oxygen(1)]
- Heals 1.5 Asphyxiation, 1.5 Bloosloss, 1.5 Blunt, 1.5 Slash, 1.5 Piercing, 1.5 Heat, 1.5 Shock, 1.5 Cold, 1.5 Caustic when body's temp is at most 213K - (also works with dead bodies). (Brute + Burn + Airloss)
- No OD
- Main use is Cryogenics.
There are more coming soon. Please be patient as i work on it. Thankyou.
Posted by: Bennyyy5363 - 06-29-2026, 01:50 PM - Forum: Medical
- No Replies
The mourge is for long-term storage of dead bodies. It is recomended to only store poeple with osuls in there if the cloning bay is overflowing or if medical is overflowing. Storing dead bodies is useful it can prevent the body from rotting.
To use the morgue interact wwith the storage pod open the tray, drag the body onto the tray, interact with the pod to close the tray.
Quick Colour Code:
There is nothing inside the tray.
There is a body inside of the tray, but the player isn't in the body. (Or there is no Soul). The player could be waiting around the body or left already, you will have to pull the body out to check manaully.
There is a body with a soul inside of it and it is revivable.
There is something in the tray which isn't a body.