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  Kelly Chang
Posted by: Nukelear - 06-29-2026, 08:47 PM - Forum: Characters & Lore - Replies (3)

Pronouns: She/Her
Age: Model Age - ???, Mental Age - 23
Orientation: Lesbian
Height: 166 cm (5' 5")
Weight: 82kg (181 Pounds)

Known languages: Tau-Ceti, Sign, Sol Common
Main Professions: Medical/Paramedic





Kelly Chang's an IPC with foggy origins! What she does remember of it, is an oppressive group of IPC nationalists who take in Borgs, IPC and more then attempt to integrate them into their society. often trying to push a anti-organic narrative upon them
One day, a riot broke out in the commune and Kelly took the chaos as an opportunity to escape with help from Carlos, a known grifter who seemed to know the way out.
Her distaste for the ideas pushed onto her has made her doubt the severity of IPC discrimination, but she learned the hard way that it is still very present in the wider galaxy
She's USUALLY a paramedic but has diversified a little bit.

Kelly is motivated to do her absolute best job and socialize as a Paramedic, having made friends with a good few regulars in her department
She's grown fascinated with NonHuman species because her past work as an EMT was mostly with Human-dominant colonies and had only recently (within the last decade or so) spent meaningful amounts of time among alien species which lead to curiosity for Alien biology and culture!

Kelly is also currently struggling with malicious code in her system, which can cause her to do things that she wouldn't otherwise. 
She used to believe these code flare ups were nightmares, however recent events had proven otherwise.



                                                                                                                       
THE ELEPHANT IN THE ROOM
Your character **DOES NOT KNOW THIS** unless it is agreed upon, this is here solely for a OOC explanation for her behaviors!

The aforementioned "Malicious Code" is leftover Operative code in her chassis. She was built by Cybersun to be sold off to Gorlex for their Syndicate Nuclear Operative strike teams. Kelly does not know this. So neither should your character.  which will occasionally flare up when aboard NT stations and force her to do things Traitors typically do with a built-in blackmailing system that warns her that if she does not comply, something horrible with happen. It is utilizing her fear to manipulate her
"Operative Yankee" is merely someone being manipulated by something that they believe they have no power over and fears it. Kelly's usual behavior is her true self, and not a mask to someone more malicious

Why doesn't Kelly remember being apart of an operative team?
Shortly after being sold off to Gorlex she was "Liberated" by a oppressive IPC Liberation front. She escaped through the chaos of a riot that had broken out as many of the Silicons under their rule believed they were treated no better than the very people they'd been liberated from
A part of the integration process involves wiping any previous memory, removing serial numbers and often giving them more human names.



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  Medical Guide - Damage
Posted by: Bennyyy5363 - 06-29-2026, 06:55 PM - Forum: Medical - No Replies

A note before reading this: Some of this information may be incorrect please, correct me if i am incorrect. I am basing this on my own knowledge.

So Damage, first of all what is it. Damage is what someone gets when they are attacked or injured in some other way.

Let's first mention the states someone could be in.
There are multiple:
Good, Okay, Bad, Bad!, Crit/Soft-Crit, Dead, Gibbed and Ashed.

Let's first of all run through the basics.

If someone is good that means their total damage is <13.
If someone is Okay that means there total damage is 13-37.
If someone is Bad that means there damage is 63-87.
If someone is Bad! that means there damage is 87-99.
If someone is Crit or Soft-Crit that means their damage is 100-199.
If someone is dead they will have 200+ total damage.

For someone to be gibbed they must have 400 Blunt damage, and for someone to be ashed they must have 1500 (Might be 4000) heat.

Natural Regeneration:
For Brute the person will naturally regenerate if the total brute damage is < 20.
For Asphyxiation the person will naturally regenerate if the total Asphyxiation Damage is <100.
For bloodloss the person has to have > 90% Blood Level.

Vox do naturally regernate to poison with it needing to be <20 Damage.
Slime poeple also naturally regenrate to brute and heat damage if it is below 65.

There are 6 catagories of damage being: Brute, Burn, Air (Airloss), Gene (Genetic), and Holy. Each of them having a different treatment, although some chemicals such as Tricordazine can treat multiple types of damage.

Brute Damage

There are 3 types of brute damage being: Blunt, Slash, Piercing
All types of Brute damage can be healed using Bicardidine, which heals 4 BRUTE per unit. The OD is 15u.

You may also have advanced chemicals to treat a specific type of damage :

Bruizine - Heals 3.5 Blunt
Lacerinol - Heals 3 Slash
Puncturase - Heals 4 Piercing
(Please see Chem guide for more information about chems)

Burn Damage.

THere are four types of burn damage being: Heat, SHock, Cold, Caustic. All of them being healed by Dermaline expect for Caustic.

You can use Siderlarc or Sigynate or other chemcails (See Chem Guide) to heal Caustic.

Like Brute damage there are specific advanced chemicals being:

Leporazine - Heals 4 Cold
Pyrazine - Heals 10 Heat
Insuzine - Heals 4 Shock

Airloss Damage.
If you see someone on the ground gasping the first thing you should do is use an emergency medipen on them, if no one has already, this is to give you and them time to prepare a specific treatment. Also check their internals are off.

You can use Epinephrine, Inaprovaline, Dexalin, Convermol, Salbutamol to treat Airloss.

There are 4 types of airloss damage being: Airloss, Asphyxiation, Bloodloss.

If someone is bleeding you can:
Stop the bleeding - with Gauze or equivilent.

Toxin Damage.

There are 2 types of Toxin Damage being: Poison and Radiation

You can use Dylovene for treating Poison and Aritharazine for treating Radiation.

Vision -
Loss of eye sigth will not appear on the medical scanner if the user has been using a welding torch. You may treat this using Oculine.

Jittering
A patient jittering (shaking) due to an overdose, can be dangerous depending on what kind of OD it is. You can use Diphenhydramine to help.

Allergic Reaction
It is a reaction it builds up Histamine. You can use Diphenhydramine or Ultrasculine to help with it.

Hallucinations:
Wether it is they used fent, or they are high you can use Synaptizine to help.

Ethonal Poisoning
Too much Alcahol yes, it is more common than you think, you can use Ethylredoxarzine to help.


If there are any mistakes please tell me I will fix them.

I will also put credits to a guide I used to make this one:
https://wiki.deltav.gay/view/Medical
Thankyou, to them for helping me make this guide and giving me the knowledge.
I did not copy this guide but I did use the information from it, that I have laernt.

You may comment if you have any quiestions or suggestions. More guides will come out soon.

Thankyou
(This will be updated to include colours)

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  Chem Guide
Posted by: Bennyyy5363 - 06-29-2026, 02:32 PM - Forum: Medical - No Replies

Bicaridine [Inaprovaline(1)[Oxygen(1) | Carbon(1) | Sugar(1)] | Carbon(1)
 - Heals 0.83 Blunt, 0.83 Slash, 0.84 Piercing (Brute)
 - Deals 0.5 Asphyxiation, 1.5 Poison when there is 15u of reagent. (OD-15u)

Kelotane [Silicon(1) | Carbon(1)]
 - Heals 0.5 Heat, 0.5 Shock, 0.5 Cold (Burn)
 - Satiates third at -3.333x when there is 30u of Reagent. (OD-30u)

Dermaline [Kelotane(1)[Silicon(1) | Carbon(1)] | Oxygen(1) | Phosphorus(1)
 - Heals 2 Heat, 2 Shock, 2 Cold (Burn)
 - Deals 1 Asphyxiation, 2 Cold, 0.16 Blunt, 0.17 Slash, 0.17 Piercing when there is 10u of Reagent. (OD-10u)

Dylovene [Silicon(1) | Nitrogen(1) | Potassium(1)]
 - Heals 1.5 Poison. (Toxin[Poison])
 - Deals 0.66 Blunt, 0.67 Slash, 0.67 Piercing when there is 20u of Reagent. (OD-20u)

Inaprovaline [Oxygen(1) | Carbon(1) | Sugar(1)]
 - Heals 2 Asphyxiation (Airloss)
 - No OD

Dexalin [Oxygen(2) | Plasma(1)] {By-Product is Plasma(1)}
 - Heals 1 Asphyxiation. 0.5 Bloodloss (Airloss)
 - Deals 3 Asphyxiation, 1 cold when there is 20u of Reagent. (OD-20u)
 - Deals 1.5 Poison, 1 Asphyxiation, 1 Bloodloss when the species is a Resomi or an Avali. (Do not give to Resomi or Avali)

Dexalin Plus [Dexalin[Oxygen(2) | Plasma(1)] Carbon(1) | Iron(1)]
 - Heals 3.5 Asphyxiation, 3 Bloodloss (Airloss)
 - Deals 5 Asphyxiation, 3 Cold when there is 25u of Reagent. (OD-25)
 - Deals 2.5 Poison, 1.5 Asphyxiation, 1 Bloodloss when the species is a Resomi or an Avali. (Do not give to Resomi or Avali)

Cryoxadone [Dexalin(1)[Oxygen(2) | Plasma(1)] | Water(1) | Oxygen(1)]
 - Heals 1.5 Asphyxiation, 1.5 Bloosloss, 1.5 Blunt, 1.5 Slash, 1.5 Piercing, 1.5 Heat, 1.5 Shock, 1.5 Cold, 1.5 Caustic when body's temp is at most 213K - (also works with dead bodies). (Brute + Burn + Airloss)
 - No OD
 - Main use is Cryogenics.


There are more coming soon. Please be patient as i work on it. Thankyou.

If you have any quiestions please, reply and ask.

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  Morgue Cheat-Sheet
Posted by: Bennyyy5363 - 06-29-2026, 01:50 PM - Forum: Medical - No Replies

The mourge is for long-term storage of dead bodies. It is recomended to only store poeple with osuls in there if the cloning bay is overflowing or if medical is overflowing. Storing dead bodies is useful it can prevent the body from rotting.

To use the morgue interact wwith the storage pod open the tray, drag the body onto the tray, interact with the pod to close the tray.

Quick Colour Code:
[Image: MorgueEmpty.png]
There is nothing inside the tray.
[Image: MorgueBodySoulless.png]
There is a body inside of the tray, but the player isn't in the body. (Or there is no Soul). The player could be waiting around the body or left already, you will have to pull  the body out to check manaully.
[Image: MorgueBody.png]
There is a body with a soul inside of it and it is revivable.
[Image: MorgueObject.png]
There is something in the tray which isn't a body.

Hope this helps more guides coming out soon.

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  PonPon's Time Transfer :3
Posted by: PonPon - 06-29-2026, 11:17 AM - Forum: Archive - Replies (1)

In-game username: PonPon
What I'd like transferred: EVERYTHING!!
Server that the time comes from: Omustation

da proof is in attatchments
oh yeah overall numbers and role numbers may be *slightly* different because of an earlier TT to omu



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  King_of_Yapping Time Transfer Request
Posted by: KingofYapping - 06-29-2026, 06:17 AM - Forum: Archive - Replies (1)

Username: King_of_Yapping

What i want transferred: All

Server: Omu



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  Nukelear's Trialmin Application
Posted by: Nukelear - 06-29-2026, 04:19 AM - Forum: Archived - No Replies

Timezone: Eastern Time Zone (US East Coast!)
Discord Username: Nukelearboom 
Ingame Username: Nukelear

Date I joined Byrd: 
Apr 12 2026 from the discord but i have 557 overall hours (Time transfer included so it may be closer to 200?)

My Contributions to Byrd:
Aside from the attempts to add content (which are still going as of writing this) I put a lot of effort into providing an immersive experience through my characters and encouraging others to do the same! I also have been very vocal about the things that i believe are ruining the experience for myself, which on nearly every occasion has given other users the room to share similar complaints which have ultimately lead to the improvement of the server!

Do you have Administrative privilege elsewhere:
None of any real relevance to a SS14 admin environment. However I run a small community with a friend of mine as well as a Minecraft server which I've acted as a community manager for. 

Anything else to add?: You probably have noticed I tend to consult others before making certain decisions, Which i will likely do during the trial period. and if I do get admin that will likely continue just to ensure i keep up the standards expected of me!

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  capslfern time transfer
Posted by: capslfern - 06-28-2026, 02:17 PM - Forum: Archive - Replies (1)

ingame username: capslfern
transfer: everything
server: OMU



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  Kaidanya's Administration Application
Posted by: Kaidanya - 06-28-2026, 09:55 AM - Forum: Archived - No Replies

Current Time Zone: Eastern Time Zone
Discord Username: NightshadeGale
In Game Username: Kaidanya

Date Joined Byrd:
   April 14th 2026 Overall Hours in Byrd: In game mentions 1052 Hours and 12 Minutes, But with time transfer when I joined. Would be closer to about 250~ Hours of playtime in Byrd alone.

What contributions have you made to Byrd's community:
   Well, I am one of the people who worked on the current Central Command along with Sea Fluff, as well as made small adjustments to the Central Command map with Lilith whenever we needed to add a small dorms area along with fixing the entrance to look a bit more lively then it was prior. I also am pretty sure I have a decent reputation in the community with one of my mostly played characters on Byrd. I've been doing a good chunk of Nanotrasen Representative as of late. Where I usually post my end of round reports into (#screenies-and-stories) for people to be able to see what happened in said round from my character's point of view. I know I do wish to provide some more maps to the server when the one I usually work with gets back from a vacation, Whenever we can get around to that.

Do you currently have administrator permissions anywhere else:
   Nope, I do not have Administrative Permissions anywhere else

Anything else you'd like to add:
   I want to at least say, Thank you for taking the time out of your day to look at my application. This would be my first time doing any form of Administration work on Space Station 14. Whilst I have done Administration work prior on different games such as Minecraft, Terraria, and a Garry's Mod server back in the day, this will certainly be a newer experience for me. I do also wish to mention that I have an understanding on a lot of Space Station's mechanics with my total playtime across all the servers I've played in being around 5000 hours. I generally do a lot of mentoring to newer players in the departments I know the most, along with guiding players in the right direction when it comes to working in most departments.

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  CrystalArmature's Time Transfer
Posted by: CrystalArmature - 06-28-2026, 06:02 AM - Forum: Archive - Replies (1)

IGN: CrystalArmature

Antagonist and one-off event role times are blacked out for convenience, please transfer everything applicable. Security Officer + Duty Officer, Clown + Performer, Medical Doctor + Surgeon, and Salvage Specialist + Mining Specialist are each substantially similar roles and their times being merged at admin discretion would be appreciated.

                   

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